package com.View;

import com.Renderer.MainRenderer;

import android.content.Context;
import android.opengl.GLSurfaceView;
import android.util.AttributeSet;

public class GameFieldView extends GLSurfaceView
{	private Renderer renderer;

	public GameFieldView(Context context)
	{	super(context);
		renderer = new MainRenderer();
		this.setRenderer(renderer);
	}
	public GameFieldView(Context context, AttributeSet attrs)
	{	super(context, attrs);
		renderer = new MainRenderer();
		this.setRenderer(renderer);
	}
}
